Yamato/Arcadia 1/60 VF-1 爆肩统计

# Yamato (and Arcadia) V2 1/60 VF-1 Toy Releases
# as compiled by http://anymoon.com/blog/?p=4599

Maker Product Release(?) Price Ver. Durability
YAMATO VF-1S strike Roy Focker custom 06/2008 12,800 2.0 Avoid
YAMATO VF-1S Roy Focker custom 07/2008 9,800 2.0 Avoid
YAMATO VF-1A Hikaru Ichijo custom super / strike 08/2008 12,800 2.0 Avoid
YAMATO VF-1A Hikaru Ichijo custom 09/2008 9,800 2.0 Avoid
YAMATO VF-1J Hikaru Ichijo custom with super 10/2008 12,800 2.0 Avoid
YAMATO VF-1J Hikaru Ichijo custom 12/2008 9,800 2.0 Avoid
YAMATO VF-1S Hikaru Ichijo custom super / strike 12/2008 12,800 2.0 Avoid
YAMATO VF-1S Hikaru Ichijo custom 01/2009 9,800 2.0 Avoid
YAMATO VF-1D Trainer 02/2009 9,800 2.0 Safe
YAMATO VF-1S Maximillian Jenius custom 04/2009 9,800 2.0 Safe
YAMATO VF-1A Maximillian TV custom 04/2009 9,800 2.0 Safe
YAMATO VF-1A Maximillian DRYL custom 05/2009 9,800 2.0 Safe
YAMATO VF-1A Hayao TV custom 05/2009 9,800 2.0 Safe
YAMATO VF-1A Hayao DYRL custom 05/2009 9,800 2.0 Safe
YAMATO VF-1J Mass production type 06/2009 9,800 2.0 Safe
YAMATO VF-1S Maximillian custom weathering 04/2009 15,540 2.0 Safe
YAMATO VF-1A TV Mass production type 07/2009 9,800 2.0 Safe
YAMATO VT-1 Super Ostrich 09/2009 15,800 2.1 Avoid
YAMATO VE-1 Elintseeker 09/2009 16,800 2.1 Safe
YAMATO VF-1S Roy Focker custom LowVis 09/2009 9,800 2.1 Safe
YAMATO VF-1D Virgin Road 09/2009 9,800 2.1 Safe *
YAMATO VF-1J Miria Jenius custom super parts 10/2009 12,800 2.1 Safe *
YAMATO VF-1J Maximillian custom super parts 10/2009 12,800 2.1 Safe *
YAMATO VF-1J Hikaru Ichijo custom weathering 11/2009 ? 15,540 2.0 Avoid
YAMATO VF-1S Roy Anniversary super / strike + flashlight 12/2009 12,800 2.0 Safe
YAMATO VF-1S Hikaru Anniversary super / strike + flashlight 12/2009 12,800 2.0 Safe
YAMATO VF-1J Hikaru custom with armor parts 12/2009 16,800 2.0 Avoid **
YAMATO VF-1S No Painting ver 12/2009 8,295 2.05 Safe
YAMATO VF-1S No Painting ver, unassembled 12/2009 6,090 2.05 Safe
YAMATO VF-1S Roy Focker custom weathering 01/2010 15,540 2.0 Safe
YAMATO VF-1J Hikaru Ichijo custom 05/2010 9,800 2.2 Safe
YAMATO VF-1S Roy Focker custom TV 06/2010 9,800 2.2 Safe
YAMATO VF-1S Hikaru Ichijo custom TV super / strike 06/2010 12,800 2.2 Safe
YAMATO VF-1A Maximillian DYRL custom super/strike 09/2010 12,800 2.2 Safe
YAMATO VF-1A Hayao DYRL customsuper / strike 09/2010 12,800 2.2 Safe
YAMATO VF-1A Maximillian DYRL custom weathering 10/2010 15,400 2.2 Safe
YAMATO VF-1A Hayao DYRL custom weathering 10/2010 15,400 2.2 Safe
YAMATO VF-1A Angelbirds custom Macross Chronicles 12/2010 16,500 2.2 Safe
YAMATO VF-X Test custom Macross Chronicles 12/2010 14,500 2.2 Safe
YAMATO VF-1J Hikaru Ichijo custom with armor parts 12/2010 16,800 2.2 Safe
YAMATO VF-1J Hikaru Ichijo custom Gray Visor 12/2010 9,800 2.2 Safe
YAMATO VF-1A Maximillian TV custom 04/2011 ? 9,800 2.2 Safe
YAMATO VF-1A Hayao TV custom 05/2011 ? 9,800 2.2 Safe
YAMATO VF-1A TV Mass production type 07/2011 ? 9,800 2.2 Safe
YAMATO VF-1A No Painting ver; unassembled + option parts 11/2011 6,825 2.2 Safe
YAMATO VF-1J No Painting ver, unassembled + option parts 11/2011 6,825 2.2 Safe
YAMATO VF-1S No Painting ver, unassembled + option parts 11/2011 6,825 2.2 Safe
YAMATO VF-1D + option parts (Ver.30th) 04/2012 10,290 2.2 Safe
YAMATO VF-1A Calvaliers squadron custom (Ver.30th) 07/2012 10,290 2.2 Safe
YAMATO VF-1J Hikaru Ichijo custom + option parts (Ver.30th) 05/2012 10,290 2.2 Safe
YAMATO VF-1S Roy Focker custom TV + option parts (Ver.30th) 05/2012 10,290 2.2 Safe
YAMATO VF-1D No Painting ver, unassembled + option parts (Ver.30th) 05/2012 7,140 2.2 Safe
YAMATO VF-1A DYRL Mass production type + option parts (Ver.30th) 07/2012 10,290 2.2 Safe
YAMATO VF-1S Roy Focker custom + option parts (Ver.30th) 07/2012 10,290 2.2 Safe
YAMATO VF-1S Hikaru Ichijo custom + option parts (Ver.30th) 07/2012 10,290 2.2 Safe
YAMATO VE-1 Elintseeker + option parts (Ver.30th) 11/2012 17,640 2.2 Safe
YAMATO Accessory – DYRL super & strike parts 07/2008 3,990
YAMATO Accessory – TV super parts 12/2008 3,990
YAMATO Accessory – DYRL super & strike parts weathering 07/2008 6,090
YAMATO Accessory – GBP- 1S armor (with missile launch effe 12/2010 9,800
YAMATO Accessory – GBP-1S armor parts for VF-1 Valyrie 04/2011 6,800
YAMATO Accessory – Clear parts 07/2009 1,500
YAMATO Accessory – Zentran outfit 12/2010 8,259
YAMATO Accessory – Photo etch parts for unassembled valkyr 02/2011 1,260
YAMATO Accessory – DYRL super & strike parts + option part (Ver.30th) 11/2012 5,040
ARCADIA VF-1J 30th Anniversary + basic stand + option parts 08/2013 15,800 2.2 Safe
ARCADIA VF-1S DYRL Roy Focker custom + stand & option 11/2015 16,800 2.2 Safe
ARCADIA VF-1S DYRL Hikaru Ichijo custom + stand & option 12/2013 16,800 2.2 Safe
ARCADIA VF-1J Hikaru Ichijo custom + GBP 05/2015 23,800 2.2 Safe
ARCADIA VF-1S DYRL Roy Focker custom + super/strike & opiton 08/2016 21,800 2.2 Safe

* With caveats, see Durability & Build Section
** The reissue in the exact same box is safe. . . look for a set WITHOUT the 1 painted on the GBP’s chest.

Version Key:
Version 2.0: Original version 2 releases. Feature a tinted canopy and a new type of crotch locking mechanism for battroid mode. (版本2.0,舱盖彩虹镀膜,胯部锁扣较窄)
Version 2.05: These toys feature a clear canopy and the crotch locking mechanism found on the 2.0 toy. (版本2.05,舱盖透明,胯部锁扣同2.0)
Version 2.1: Feature a tinted canopy and a similar crotch mechanism to that found on Yamato’s 1/48 line of VF-1 toys. (版本2.1,舱盖彩虹镀膜,胯部锁扣同1/48比例)
Version 2.2: These toys feature a clear canopy and the 1/48 style of crotch locking mechanism. (版本2.2,舱盖透明,胯部锁扣同1/48比例)
Note: I do not own every single V2 release. If I mislabel a release here according to the structure I’ve provided above, please let me know. Also, the anniversary version of the VF-1S toys (Hikaru and Roy) feature little flashlights which some may feel make them more of a collectible. (一周年版VF-1S附赠小手电筒)

Version 30th: 该30周年版在盒子一角上印有30周年纪念蓝色标签,并带有座椅和肋部补件

# ocr by http://www.newocr.com/
# edited by http://www.icaolei.com/

变形金刚漫画顺序

【给新人】变形金刚idw漫画观看指南(含顺序和资源):http://tieba.baidu.com/p/3398922322

原帖地址:http://www.tfg2.com/read.php?tid-47818.html

按照时间线排列(非出版顺序):
第一阶段:
威震天本纪【1-4】
英雄传【罗嗦】
英雄传【奥利安·派克斯】
独裁【1-12】
畸形【1-12】
领袖【1-4】(连载中?)
英雄传【惊天雷】
英雄传【飞过山】
英雄传【震荡波】
英雄传【热破】
英雄传【声波】
英雄传【通天晓】
隐蔽行动【1-6】
英雄传【夜巡】
狂风煞【1-4】
升级行动【1-2】
英雄传【喷气机】
升级行动【3-6】
英雄传【六面兽】
英雄传【杯子】
英雄传【幻影】
英雄传【转轮】
英雄传【擎天柱】
英雄传【惊破天】
英雄传【录音机】
英雄传【阿尔茜】
毁灭行动【1-6】
英雄传【钢锁】
英雄传【狂飙】
英雄传【老顽固】
英雄传【双面客】
英雄传【横炮】
恐龙无敌【1-5】
漂移【1-4】
英雄传【漂移】
英雄传【猛大帅】
威震天万岁【1-3】
英雄传【爵士】
威震天万岁【4-16】
为了全人类【1】
雷霆救援队的最后一战【1-5】
为了全人类【2-3】
大黄蜂【1-4】
为了全人类【4-6】
英雄传【警车】
为了全人类【7-13】
英雄传【威震天】
为了全人类【14-18】
铁皮
黑暗之心【1-4】
为了全人类【19-27】
英雄传【大黄蜂】
为了全人类【28-31】
擎天柱之死
第二阶段:非同凡响=随时变形状=Robots In Disguise,难以置信=超越视觉=More Than Meets The Eyes
非同凡响【1-5】+超越视觉【1-5】
非同凡响【6】+英雄传【滑车】
非同凡响【7】+英雄传【开路先锋】
非同凡响【8-9】+超越视觉【6-7】
非同凡响【年刊】+超越视觉【年刊】
非同凡响【10-15】+超越视觉【8-15】
非同凡响【16-22】+超越视觉【16-22】
黑暗赛博坦【1-12】(+非同凡响【23-27】+超越视觉【23-27】)
汽车人的黎明【1-4】
非同凡响【28-32】+超越视觉【28-32】
非同凡响【33-39】+超越视觉【33-38】
风刃【1】
超越视觉【39-40】
非同凡响【40】
风刃【2】
非同凡响【41】
风刃【3-5】
非同凡响【42-44】
超越视觉【41-44】

穿越番外:
新复仇者与变形金刚【1-4】:时间线为升级行动期间
僵尸侵袭【1,TF1,TF2,2,3,TF3,TF4,4】:时间线为为了全人类之间

变形金刚第三方售后

http://bbs.actoys.net/simple/?t2158102.html
第三方售后联系方式总结帖
本帖目的在于总结已知第三方的售后联系方式,为了方便中奖用户可以找到尽量最直接的联系方式去进行玩具更换和补件的派发:
第一部分,AC论坛合作第三方
FT http://www.fanstoys.com/blog/ 邮箱service@fanstoys.com 微博http://weibo.com/fanstoys?from=hissimilar_home
售后:service@fanstoys.com
DX9创工 微博 http://www.weibo.com/dx9toys?loc=infdomain
售后:论坛ID: dx9
铁工厂 微博 http://weibo.com/u/3468043824
售后:
SXS 微博http://weibo.com/sxstoys
售后:
绝创 微博http://weibo.com/3106807833/B4JQU4Tec?mod=weibotime#_rnd1431066696112
售后:
吴医生 微博 http://weibo.com/u/2352651453?from=feed&loc=nickname
售后:
DMY
售后:
诚造社
售后:论坛 ID: 诚造社

第二部分,非AC论坛合作第三方
1. FPJ 官网: http://fansprojectcore.com/
售后:
2. MT 官网: http://maketoys.jp/
售后:For any enquiry, contact us: info@maketoys.jp 另外官网写道中国分销商是上海创世纪,所以中奖找老吴
3.TW 官网: http://www.toyworld.jp/
售后:toyworldmaster@gmail.com ; sales.toyworld@gmail.com 不知道哪个直接
4. MMC:官网: http://mastermind-creations.com
售后:国内钢铁星总代
We work closely with our resellers to provide the most comprehensive services from pre-order to shipping, and customer care. Whether in-store or online, we want you to have shopping experiences that meet or exceed your expectation for MMC products. (取自MMC官网:大意是说我们和分销商紧密协作争取为客户提供从预定到发货的最广泛的服务及照顾。不管实体店还是网购,我们希望顾客对于MMC产品的体验可以达到甚至超越您的预期)
5. PE 没找到网站
售后:
6. TFC 官网: http://www.tfctoys.net/
售后:tfctoys-sales@hotmail.com
7. PX 没找到网站
售后:
8. UT 微博 http://weibo.com/p/1005052048749371/home?from=page_100505&mod=TAB
售后:
9. WB 微博http://weibo.com/u/5596345403
售后:
10. X社 微博http://weibo.com/xtransbots
售后:
11. X2toys 微博 http://weibo.com/2153218394/BhVl7vLZ2
售后:
12. KFC 微博 http://weibo.com/KFCTOYS
售后:
13. GP 微博 http://weibo.com/gigapower
售后:
这里有很多信息需要补充,有实际联系过玩具中奖售后的迷友,如您知道最直接的售后联系方式,请告知,在此表示感谢。
这是前些日子包不靓迷友提出来的主意,在此特感谢他。

Transformers Organized by Series Chronologically

http://www.tfw2005.com/boards/transformers-toy-discussion/504731-transformers-scale-project.html

Transformers Organized by Series Chronologically

Prime

1/72 Scale
Deluxe Soundwave [1/72]

Animated

1/72 Scale
Lugnut [1/78]

Movieverse

1/5 Scale
ROTF Deluxe Wheelie [1/5]
ROTF Ejector [1/6]

1/10 Scale
ROTF Legends Wheelie [1/11]

1/15 Scale
ROTF Deluxe Arcee [1/15]

1/24 Scale
ROTF Brimstone [1/23]
HA Bumblebee [1/24]
HA Sideswipe [1/24]
HA Skids [1/24]
HA Mudflap [1/24]
HA Barricade [1/24]
HA Jazz [1/24]
HA Soundwave [1/24]
HA Roadbuster [1/26]
HA Leadfoot [1/26]
DOTM Leader Ironhide [1/29]

1/32 Scale
TFTM Voyager Ratchet [1/30]
TFTM Deluxe Jazz [1/30]
TFTM Landmine [1/30]
ROTF Armorhide [1/30]
ROTF Leader Optimus Prime [1/31]
ROTF Brawn [1/31]
RTS Fallback [1/31]
ROTF Deluxe Sidearm Sideswipe [1/31]
PCC Drag Strip [1/31]
ROTF Dead End [1/32]
ROTF Sideways [1/32]
DOTM Deluxe Sideswipe [1/33]
ROTF Lockdown [1/34]
HFTD Axor [1/34]
HFTD Battle Blades Bumblebee [1/35]
DOTM Deluxe Jolt [1/35]
DOTM Deluxe Bumblebee [1/36]
TFTM Voyager Ironhide [1/36]
DOTM Deluxe Barricade [1/38]

1/45 Scale
DOTM Ultimate Optimus [1/39]
ROTF Hubcap [1/40]
ROTF Dune Runner [1/40]
ROTF Beachcomber [1/40]
ROTF Dirtboss [1/44]
HFTD Battle Blades Optimus Prime [1/45]
DOTM Deluxe Ratchet [1/46]
DOTM Crankcase [1/47]
ROTF Mixmaster [1/49]
DOTM Leader Sentinel Prime [1/49]

1/60 Scale
TFTM Legends Jazz [1/52]
DOTM Deluxe Optimus Prime [1/54 - 1/58]
TFTM Deluxe Wreckage [1/55]
ROTF Bludgeon [1/57]
ROTF Banzaitron [1/57]
ROTF Legends Sideways [1/58]
TFTM Deluxe Bonecrusher [1/59]
DOTM Cyberverse Soundwave [1/61]
TFTM Deluxe Brawl [1/61]
HFTD Leader Starscream [1/62]
TFTM Legends Barricade [1/63]
TFTM Deluxe Payload [1/64]
PCC Huffer [1/64 - 1/68]
TFTM Legends 1970s Bumblebee [1/65]
DOTM Voyager Megatron [1/67]

1/72 Scale
ROTF Ransack [1/68]
HFTD Hailstorm [1/70 - 1/100]
ROTF Leader Jetfire [1/72]
DOTM Cyberverse Crowbar [1/73]
DOTM Voyager Sentinel Prime [1/74]
HFTD Seaspray [1/40 - 1/120]
RTS Deep Dive [1/40 - 1/120]
HFTD Breacher [1/75]
ROTF Blazemaster [1/76]
ROTF Tailwhip [1/76]
PCC Smolder [1/77]

1/87 Scale
DOTM Cyberverse Ratchet [1/81]
DOTM Cyberverse Crankcase [1/81]
DOTM Cyberverse Ironhide [1/82]
TFTM Incinerator [1/83]
DOTM Cyberverse Megatron [1/84]
ROTF Dirge [1/84]
DOTM Skyhammer [1/86]
ROTF Breakaway [1/87]
ROTF Thrust [1/87]
PCC Heavytread [1/89]
ROTF Starscream [1/90]
ROTF Rampage [1/92 (alternately 1/52)]
ROTF Mindwipe [1/93]
ROTF Skystalker [1/93 (alternately 1/36)]
DOTM Cyberverse Optimus Prime [1/93]

1/100 Scale
DOTM Cyberverse Guzzle [1/96]
ROTF Long Haul [1/96 (alternately 1/64)]
TFTM Deluxe Dreadwing [1/82 (Wingspan) 1/102 (Length)]
HFTD Tomahawk [1/93 – 1/105]
ROTF Legends Mixmaster (Combining) [1/102]
RTS Lugnut - [1/104]
TFTM Voyager Blackout - [1/108]

1/115 Scale
TFTM Legends Brawl [1/110]
PCC Steamhammer [1/115]
TFTM Legends Bonecrusher [1/118]

1/125 Scale
DOTM Cyberverse Sentinel Prime [1/124]
ROTF Demolisher/Scavenger [1/128]
PCC Bombshock [1/130]

1/150 Scale
HFTD Decepticons Terradive [1/148]
DOTM Cyberverse Hatchet [1/148]

1/160 Scale
DOTM Cyberverse Powerglide [1/160]
ROTF Legends Long Haul (Combining) [1/162]

1/185 Scale
ROTF Legends Rampage (Non-combining) [1/185]
ROTF Legends Rampage (Combining) [1/184]

1/200 Scale
ROTF Legends Springer [1/197]
DOTM Air Raid [1/204]
ROTF Legends Scapper (Combining) [1/205]
DOTM Legion Starscream [1/213]

1/225 Scale
ROTF Stratosphere [1/217]
DOTM Cyberverse Blackout [1/222]
ROTF Legends Overload (Combining) [1/232]
ROTF Optimus Prime (w/ Stratosphere) [1/233]

1/250 Scale
ROTF Legends Long Haul (Non-combining) [1/256]
ROTF Legends Hightower (Combining) [1/257]
ROTF Legends Scavenger (Combining) [1/266 - 1/321]

1/370 Scale
ROTF Legends Jetfire [1/368

1/600 Scale
ROTF Depth Charge [1/631]

Classicsverse
(To avoid arguments, "hybrids" are listed twice)

1/32 Scale
Universe Onslaught [1/25 - 1/30]
Classics Rodimus [1/28]
Universe Deluxe Hound [1/32]
Generations Blurr [1/33]
Generations Drift [1/33]
Classics Deluxe Mirage [1/33]
RTS Tracks [1/33]
Generations Wheeljack [1/33]
RTS Jazz [1/33]
Classics Deluxe Bumblebee [1/34]
Universe Prowl [1/34]
Universe Silverstreak [1/34]
Universe Smokescreen [1/34]
Universe Sunstreaker [1/34]
Universe Sideswipe [1/34]
Universe Red Alert [1/34]
Generations Kup [1/34]
RTS Wreck-Gar [1/34 (alternately 1/12)]
Generations Junkheap [1/34 (alternately 1/12)]
ROTF Lockdown [1/34]
HFTD Axor [1/34]

1/45 Scale
Universe Ironhide [1/40 - 1/45]
Universe Ratchet [1/40 - 1/45]
Classics Voyager Optimus Prime [1/43]
Classics Voyager Ultra Magnus [1/43]
Universe Inferno [1/43]
RTS Grappel [1/43]
Classics Voyager Megatron [1/43]
RTS Perceptor [1/44]
RTS G2 Optimus Prime [1/45]
RTS Windcharger [1/45]

1/60 Scale
Universe Legends Hound [1/52]
Classics Decepticon Overlord Gigatron [1/57]
ROTF Bludgeon [1/57]
ROTF Banzaitron [1/57]
Universe Legends Rodimus [1/57]
Universe Galvatron [1/60]
Universe Legends Bumblebee [1/61]
RTS Legends Gold Bumblebee [1/61]
Universe Legends Wheelie [1/61]
Classics Grimlock [1/52 - 1/63]
Universe Legends Jazz [1/63]
Classics Deluxe Optimus Prime [1/60 - 1/64]

1/72 Scale
Universe Legends Brawn [1/68]
Generations Darkmount [1/70 - 1/120]
Generations Skullgrin [1/70 - 1/120]
HFTD Seaspray [1/40 - 1/120]
RTS Deep Dive [1/40 - 1/120]
Universe Powerglide [1/73]
HFTD Breacher [1/75]

1/100 Scale
Universe Legends Beachcomber [1/96]
HFTD Sandstorm [1/96]
RTS Legends Optimus Prime [1/98 - 1/106]
RTS Legends Megatron [1/100]
Generations Warpath [1/87 - 1/100]
Classics Starscream [1/103 - 1/109]
Classics Thundercracker [1/103 - 1/109]
Classics Skywarp [1/103 - 1/109]
Classics Dirge [1/103 - 1/109]
Classics Thrust [1/103 - 1/109]
Classics Ramjet [1/103 - 1/109]
Classics Acid Storm [1/103 - 1/109]
RTS Lugnut [1/104]
HFTD Tomahawk [1/93 – 1/105]

1/120 Scale
Classics Jetfire [1/118]
Generations Sky Shadow [1/124]
Generations Thunderwing [1/124]
Universe Legends G2 Megatron [1/128]

1/200 Scale
RTS Legends Starscream [1/206]
Universe Legends Warpath [1/200]

1/250 Scale
Universe Silverbolt [1/243]

1/385 Scale
Generations Scourge [1/385 (alternately 1/34)]
Universe Cyclonus [1/385 (alternately 1/120)]

Combiners and Triple Changers
Classics Astrotrain - 1/254 (Shuttle) - 1/122 (Train)
Universe Tankor - 1/264 (Plane) - 1/67 (Truck)

Bruticus
ROTF Onslaught [1/54]
ROTF Brawl [1/80]
ROTF Vortex [1/103]
Fansproject Explorer [1/107]
Fansproject Munitioner [1/49]

Masterpiece

MP-01 Optimus Prime [1/30]
MP-02 Ultra Magnus [1/30]
MP-03 Starscream [1/60]
MP-04 Optimus Prime [1/30]
MP-06 Skywarp [1/60]
MP-07 Thundercracker [1/60]
MP-09 Rodimus Prime [1/20 - 1/26]
MP-10 Optimus Prime [1/35]

Faith Leader [1/43]

Unicron Trilogy

1/32 Scale
Cybertron Hot Shot [1/32]
Cybertron Excellion [1/32]

1/45 Scale
Cybertron Evac [1/44]

1/60 Scale
Cybertron Legends Hot Shot [1/61]

1/100 Scale
Cybertron Undermine [1/94]
Armada Deluxe Thrust [1/97]
Cybertron Legends Evac [1/110]

Beast Wars
Based on official Takara heights

TM2 Blackarachnia [1/12]
Longrack [1/12]
Optimus Primal [1/13]
Lio Convoy [1/13]
Inferno [1/14]
TM Rattrap [1/14]
Ravage [1/14]
Silverbolt [1/14]
Heinlad [1/14]
Blackarachnia [1/15]
TM2 Cheetor ]1/15]
Megatron [1/15]
Tarantulas [1/15]
Megastorm [1/15]
Apache [1/16]
Bigmos [1/16]
Tonbot [1/16]
TM Cheetor [1/17]
Quickstrike [1/17]
Rampage [1/17]
Rattrap [1/17]
Saberback [1/17]
Survive [1/17]
Cheetor [1/18]
TM Tarantulas [1/18]
Terrorsaur [1/18]
Tigatron [1/18]
Drillnuts [1/18]
Hellscream [1/18]
Scissorboy [1/18]
Coroda [1/18]
Airazor [1/19]
TM Optimus Primal [1/19]
Waspinator [1/19]
Motorarm [1/19]
Starscream [1/19]
Sharpedge [1/19]
Scorponok [1/20]
Autolauncher [1/20]
Ikard [1/20]
Lio Junior [1/20]
Mantis [1/20]
Scuba [1/20]
Magmatron [1/20]
Hydra [1/21]
Rhinox [1/22]
Autocruncher [1/22]
Autostinger [1/22]
BB [1/22]
Dirgegun [1/22]
DJ [1/22]
Max B [1/22]
Thrustor [1/22]
Archadis [1/22]
Hardhead [1/22]
Killerpunch [1/22]
Rartorarta [1/22]
Dinobot [1/23]
TM2 Dinobot [1/23]
Autojetter [1/23]
Bighorn [1/23]
Powerhug [1/23]
Tasmanian Kid [1/23]
Big Convoy [1/23]
Elephaorpha [1/23]
TM Megatron [1/24]
Gimlet [1/24]
Halfshell [1/24]
Skywarp [1/24]
Tripredicus [1/24]
Drancon [1/24]
Randy [1/24]
Dirge [1/25]
Magnaboss [1/25]
Break [1/25]
Diver [1/26]
God Neptune [1/26]
Thrust [1/26]
Machkick [1/26]
Sling [1/26]
Stampy [1/26]
Galvatron [1/27]
Bazooka [1/27]
Bump [1/27]
Deadend [1/27]
Guiledart [1/27]
Crazybolt [1/28]
Colagon [1/30]
Scylla [1/30]
Rockbuster [1/30]
Terrormander [1/31]
Santon [1/32]
Tigerhawk [1/35]
Optimal Optimus [1/36]
Sea Phantom [1/37]
Megatron TM2 [1/50]
Gigastorm [1/52]

G1

Skids [1/34]
Hot Rod [1/35]
Kup [1/35]
Blurr [1/35]
Hound [1/36]
Mirage [1/37]
Sideswipe [1/37]
Red Alert [1/37]
Bluestreak [1/40]
Prowl [1/40]
Smokescreen [1/40]
Skullcruncher [1/40]
Highbrow [1/40]
Hardhead [1/40]
Chromedome [1/40]
Mindwipe [1/40]
Brainstorm [1/40]
Sunstreaker [1/41]
Tracks [1/42]
Jazz [1/43]
Stepper [1/43]
Trailbreaker [1/47]
Hoist [1/47]
Optimus Prime [1/48]

Breakdown [1/54]
Jetfire [1/55]

Grimlock [1/67]

Quake [1/85]
Darkwing [1/88]

G1 Warpath [1/95]
G1 Trakkon Fearswoop/Black Omen [1/104]
Spinister [1/108]

Needlenose [1/122]

Blitzwing [1/98 (Tank) 1/160 (Jet)]
Astrotrain [1/252 (Shuttle) 1/180 (Train)]
Battletrap [1/166 (AH-64) 1/71 (F-150)]

【随想】丹尼尔的变形衣

总觉得丹尼尔的变形衣极其不适合人类使用。。。。变成车之后,整天仰着头,还没开十分钟就已经颈椎断了吧,还是变形成“无舵雪橇”的心态才比较合理

翻译:变形金刚MP系列访谈(4)前田 典秋

注:
原日文来自《变形金刚官方指导书》(Transformer Masterpiece Official Guide book)
日译英:SydneyY
英译中:雷哥

翻译:变形金刚MP系列访谈(4)前田 典秋
Page-94-yuki-and-maeda.jpg
http://www.tfw2005.com/boards/transformers-news-rumors/997834-takaratomy-staff-interview-noriaki-maeda.html

Noriaki Maeda
Joined Takara in 1998. Has been the TF Marketing Team Producer since 2010 and been involved with the MP series since MP-9.
前田典秋
1998年加入Takara,自2010年期担任变形金刚营销团队制作人,从MP-9开始参与MP系列

– You have been involved with the MP series since 2010.
自2010年起你参与了MP系列
M: At that time, MP was our flagship high-end TF product. However, by the time I joined, (the series) was rather quietened down and frankly put, seemed to have reached its limit. I suppose the momentum had been lost after several years.
But such atmosphere has completely changed once MP-10 Convoy was released. There was MP-1 Convoy, which was released 8 years before, but it was becoming difficult to continue its production due to various matters such as the cost and the mould. I can’t remember exactly, but it was one of the reasons why MP-10 was planned.
MP-10’s trailer has many functions, but the initial idea was even more impressive. Unfortunately it would have easily increased the ptrice to over 30,000 yen. We trimmed what could be trimmed to make (the product) as affordable as possible, and settled with the features it has now.
These happened in succession and while I could see the potential marketability of the MP series, I began to suspect if we should stop assuming that if we made a good product it would sell however expensive it was. The new trend MP-10 started was an opportunity to reassess the ideals and directions of our Transformers products.
当时,MP是我们高端旗舰产品,但是到我加入的时候,这个系列声势平静下来被放置一边,,看起来达到了极限。我觉得多年来冲劲有点颓势。
但这种气氛自从MP-10发行以来完全改变了。8年前MP-1发行,但由于材料原因比如成本和模具,很难继续生产。我记不清楚了,但这是MP-10计划的原因之一
MP-10的车型有很多功能,但最初的想法更加让人印象深刻。不幸的是,价格轻易地上涨到3万日元以上。我们已尽量把产品缩减到了买得起的程度,于是就成了现在看到的样子
这些后来接连发生,虽然我能明白MP系列的潜在市场,但我开始怀疑了,假设如果生产出一个优秀的产品,是不是不管怎么贵都有人买?MP-10引发的新趋势是让我们重新评价想法和产品方向的一个机会。

– Is that why MP-12 Lambor was handled differently?
那是不是就是MP-12横炮不同处理方式的原因
M: On top of its design and concept, MP-12 gave us new challenges in terms of material and its texture. It was quite rewarding.
The MP series is currently doing extremely well, and I realise it’s thanks to Lambor.
除了他的设计和概念,MP-12给了我们材料和涂装上的新挑战,它还是相当有回报的。
MP系列现在极其优秀,我觉得这应该归功于横炮

– The Lamborghini emblem on the box is especially eye-catching.
兰博基尼的标志是个很醒目的亮点
M: It is officially licensed after all. Obtaining the licence from a famous car manufacturer overseas was much harder than dealing with domestic companies. Although thanks to the successful movies, there seems to be more understanding of the Transformers brand and the tradition of form-shifting (note by Sydney; the direct translation of the words he uses here is “Form-shifting culture”), and the negotiation goes fairly smoothly in recent years.
The series is doing better and better, and I am hoping to present the next step of the development to the market between later this year and the next near.
毕竟它是有官方授权的。和国内公司相比,从一家海外著名跑车厂商获得授权难得多。但由于电影的成功,变形金刚品牌和变形传统(前田用的原词是“变形文化”)得到了更多人理解,最近几年谈判进行得相当顺利
这个系列正在越做越好,我希望今年晚些时候到明年能给市场展示下一步的开发情况。

翻译:变形金刚MP系列访谈(3)幸 日佐志

注:
原日文来自《变形金刚官方指导书》(Transformer Masterpiece Official Guide book)
日译英:SydneyY
英译中:雷哥

翻译:变形金刚MP系列访谈(3)幸 日佐志
Page-94-yuki-and-maeda.jpg
http://www.tfw2005.com/boards/transformers-news-rumors/997545-takaratomy-staff-interview-hisashi-yuki-masterpiece.html

Hisashi Yuki
Joined Takara in 1992 and was in charge of MP-4 Convoy Perfect Edition (Trailer) and MP-5 Megatron. Currently working on MP Star Saber.
幸 日佐志
1992年加入Takara,负责MP-4擎天柱完美版(拖车车厢)和MP-5威震天,现在正在开发MP王者之剑史达

– I hear the first Masterpiece figure you created was MP-5 Megatron and you hold the fastest development record with it.
我听说你第一个做的MP是威震天,并且现在还保持最快开发记录
Y: That is right. (*laughs) I was not assigned to be in charge of it initially, but due to the circumstance within the company I was unexpectedly handed down the project. The schedule came with it and I was stunned when I realised that I was only given 12 days, about 2 weeks…To make it worse, at the time of my receiving the task, even the product size wasn’t decided. (*tears)
Even more horrifying was the plan of reissuing MP-1 to go with Megatron – simply reissuing him wasn’t considered to be appealing enough and it was decided to give him a trailer. That decision was made after the Golden Week (note by Sydney; The Golden Week is a period usually between the end of April to early May which include some public holidays and their makeup holidays) and I was told to come up with a proto (of the trailer) by the end of May, and I designed it in one night. This is how MP-4 Convoy Perfect Edition came into existence. I couldn’t shirk my task as the release date had already been set by backward calculation. I really did the best I could though there just wasn’t enough time.
As for Megatron, the more I watched him in the cartoon setting the more I wondered how that form could turn into a gun (*laughs) Looking back now, it was such a great effort on my part to have made him into a form within such a short time frame, if I may say so myself.
没错。(笑)一开始并不是分配我去负责设计的。但是由于公司内部环境,我意外地接手了这个项目。日程安排一来我被惊到了,我只有12天时间,大概2个星期去设计。更糟糕的是,我接受任务的时候,居然连大小尺寸都还没定下来(泪)。
更可怕的是为了和威震天同时发售,MP-1计划再版————(公司)觉得简单的再版不够吸引人,所以决定给他设计一个车厢。黄金周(4月底到5月初的国定假期)之后决策定了下来,告诉我要在5月底之前出一个(车厢)原型。我一晚上就设计了出来。MP-4擎天柱完美版就是这样问世的。我不能偷懒,因为发行日已经按日期倒数确定。我真的已经尽全力做到最好了,但是没有足够时间。
至于威震天,我越看动画我越不明白他怎么变枪的(笑)。现在回过头看,我可以这么说,在这么短时间里我把他做出来确实已经很努力了。

– It has been a long time since you went through such hardship, and now you are back to the MP series to work on the 30th anniversary project, Star Saber.
你付出如此辛劳也已经过去很久了,你现在回来继续开发30周年项目王者之剑史达
Y: That is correct. While I participated in brainstorming sessions to discuss the lineup and such, I did not contribute to any actual item developments as I was not a main MP designer.
是的。我参加了头脑风暴讨论MP阵容诸如此类,我并没有参与实际项目开发,也不是主要的MP设计师。

– And where did the idea of choosing the first of the new lineup of Masterpiece figures according to the poll result of “Masterpiece Fan’s Choice” come from?
选择“MP粉丝之选”排名第一的人物做MP,这想法是怎么来的?
Y: My memory is a bit fuzzy, but the main reasons were we were keen on doing something that the fans can participate for the 30th anniversary and we were also keen to know which characters in “The Headmasters” and the later series were more popular by asking the fans directly.
我的记忆有点模糊了,但主要原因是我们希望粉丝们能够参与到30周年纪念,我们想直接通过粉丝们了解头领战士和之后系列里哪个人物最受欢迎。

– So the idea was to ask the fans directly what they want first, then realise it as a product.
这个想法是为了直接问粉丝他们想要什么,然后把它实现成产品
Y: Yes. It turned out Star Saber was the winner. Hasui, the main series designer, was going to be in charge of the 30th anniversary MP originally. But he was fully occupied with Bumble and Wheeljack, and since Star Saber was a character I was attached to personally, I stood for the job eagerly.
Actually, when I was still a student I tried to come up with my own way of turning Star Saber into a three-dimensional form. I considered scratch-building a fully articulated model though it wasn’t meant to be transformable, and drew plans while watching the cartoon.
In fact I had a similar idea with Ginrai as well. I had fun drawing plans and trying to create Ginrai that was fully transformable yet proportioned as seen in the cartoon.
是。最后王者之剑史达赢了。莲井,作为主要设计者,起初是负责30周年MP的,但他把全力都扑在大黄蜂和千斤顶上,因为史达是我个人很喜欢的人物,所以我很希望能出任。
实际上,我还是学生的时候,我就试过把史达变成3D化,我想过制作过一个有完整关节的模型,但不能变形,看动画的时候也会画出设计。

– You already had many ideas for Star Saber and Ginrai that far back?
很早以前你已经有很多关于史达和仁莱的想法?
Y: Well, because they were my favourite characters, or rather, as one of the fans I used to think they looked so cool. The original Star Saber released in 1989 has many excellent components as a toy and I embarked on the MP Star Saber project with an intention of being always true to those. Also I wanted to make him into a product which would remind you of that cool Star Saber from the cartoon as that’s the characteristic of the Masterpiece series.
唔,因为他们是我喜欢的人物,或者不如说,作为一个粉丝,我以前就觉得他们很酷。初版史达1989年发行,作为玩具,有很多优良的组件,我着手MP史达项目也都力图忠实。我也想把他们变成可以让你想起动画里的酷炫史达玩具,而这也是MP系列的特色。

– The proto shown at Tokyo Toy Show had a very refined shape – were there lots of trial and error until you reached that stage?
东京玩具展示上的原型外形非常精致,达到那个程度是否试错了很多次?
Y: No, it went unexpectedly smoothly. I had a much clearer image of Star Saber in my head than I thought, so I could draw a good-looking Star Saber with hardly any effort, then added gimmicks here and there…and it was done.
My method is to outline the shape first, then draw the inner mechanism. As I draw, inconsistencies and hindrances to the transformation become apparent and gradually, the rough structure takes a form in my head. I add various mechanisms to it and consider suitable structures for the articulations, I contrive several patterns based on different ideas until I settle with the final one.
倒不是。意料之外地顺利。我脑子里对史达有非常清晰的印象,所以我能毫不费力画出一个很好看的史达,然后这里那里加上各种各样的机关,然后就做成了。
我的办法是先外形轮廓,然后画内部机制。当我画的时候,变形上的不一致和阻碍慢慢变得突出了,粗略的外形在我脑子里。我加上了各种机制,然后考虑关节的合适结构。在最终定稿前,我根据不同的想法发明了好几种模式。

– In your mind, it is almost concluded.
在你脑子里,已经有定论了
Y: The appearance of Star Saber is quite set from the very beginning, so what I did first was to decide on the rough proportion, estimate the size and consider how many gimmicks could be incorporated.
The product size is slightly bigger than MP-22 Ultra Magnus. It is about the same size as the original Star Saber toy. I couldn’t help it becoming one size bigger because I wanted to include the gimmicks the original toy had.
To be honest, during my long career as a toy developer, I have rarely had an opportunity to remake a robot toy I liked. When I was working on MP Star Saber, I discovered that a job with such fun actually existed. (*laughs)
史达的外形基本从一开始就定下了。所以我先决定的是比例,估算大小,考虑可以加入多少机关。
产品尺寸比MP-22通天晓略大,和初版史达玩具基本同样大小。我忍不住把它做得大了点因为我想把初版玩具的机关包含进去。
实话说,在我长期的玩具设计师生涯里,很少有机会重做一个我喜欢的机器人。当我开始做MP史达的时候,我发现还挺有意思的(笑)

– Is it possible that you will work on a MP figure again in the future?
你未来是否有可能再次设计MP?
Y: I can’t say for sure as it also depends on the balance of the entire TF development duties at any given time, although I wouldn’t say it’s impossible. But if Ginrai gets a go-ahead, I want the job no matter what. I am still waiting for a fully articulated, anime-proportioned toy of my very favourite, Ginrai. (*laughs)
我不能说肯定,这还取决于既定时间里整个变形金刚开发的平衡,但是这也不是不可能。如果仁莱能够获得批准,我不管如何都要来。我还在等待一个完整关节动画比例的我的至爱仁莱(笑)

翻译:变形金刚MP系列访谈(2)蓮井 章悟

注:
原日文来自《变形金刚官方指导书》(Transformer Masterpiece Official Guide book)
日译英:SydneyY
英译中:雷哥

翻译:变形金刚MP系列访谈(2)蓮井 章悟
Page-92-hasui-1.jpg
Page-93-hasui-2.jpg
http://www.tfw2005.com/boards/transformers-news-rumors/997308-takaratomy-staff-interview-shogo-hasui-masterpiece.html

Shogo Hasui
Joined Takara in 1999 and was in charge of MP series MP-10, MP-12 to MP-21. He was also responsible for Movie MP figures.
蓮井 章悟
1999年加入Takara,负责MP-10,MP-12到MP-21,同时负责变形金刚真人版电影玩具

“I envisioned MP-10 to set a standard for the new MP series”
“我期冀MP-10给新的MP系列树立一个标准”

– Tell us about the time when you began working on the MP series.
关于你何时开始在MP上工作
H: MP-10 Convoy was the first Masterpiece I was involved in developing.
When the project was conceived I was mainly working on the products for the overseas Hasbro market, but was given a chance to develop a Masterpiece for the domestic market irregularly.
MP-10擎天柱是我参与开发的第一个MP。当设想计划时,我主要工作方向是海外孩之宝市场的产品。但给了我一个不同寻常参与国内市场的机会

– What prompted the reboot of MP Convoy?
什么导致了MP擎天柱的重制
H: During the development of MP-9 Rodimus Convoy, it was agreed that there should be a MP Convoy that could be displayed side by side with it. That was the beginning. Then MP-10 development started with the release date set to be 2 months after MP-9 as a part of the “2010” project. Another reason as to why MP-10 project went ahead was that 7 years had passed since the release of MP-1 – we thought a new MP Convoy was needed to bridge the technical gaps well as the size.
By the time I took the project on, it was already decided that (MP-10 was) to be in scale with MP-9 in robot mode. And when I digested the directive, I came to the conclusion that if I was to create a new Convoy, I should make it to be a standard for the new MP series, not merely making a product in scale with another.
I realised making it in scale with MP-9 also meant the following MP figures could be made in the same scale as well, which would add another value (to the series).
Previous MP figures were not very mindful of the scale as the focus was on making each individual figure as good as possible. I thought introducing the concept of a scale would help the items complement each other and the connection would enhance the world view (of the Transformers) and the enjoyment in Transformers altogether. In short, what I wanted was the direction for creating items worthy of Masterpiece name including the world view.
I often hear the comments that since MP-10, the series has a stronger selling point as character toys. I believe it is because as the series go on the concept that started with MP-10 has been emphasised more and more.
MP-9补天士开发过程中,大家同意应该有一个擎天柱可以和他并肩站在一起。那就是开始。作为2010项目的一部分,MP10的发行日设在MP-9的2个月后,之后开始开发。另一个原因提前MP-10,是因为自从MP-1发行以来已经过了7年。我们觉得一个新MP擎天柱需要作为技术鸿沟的桥梁
到我接手项目时,已经定下来MP-10要和MP-9的人形比例相称。当我理解目标后,我总结下来如果我需要设计新擎天柱,我就要让他成为新的MP系列的标准,而不是仅仅为了和另一个比例相配。
我明白和MP-9比例相配也意味着接下来的MP也要能做成相同比例,这增添了(这一系列)新的价值所在。
之前的MP对于比例不是很注重,而是尽可能让每一个体都尽善尽美。我想引入比例概念会互相补充,之间的关联也加强了整个(变形金刚)世界观,还有把变形金刚罗列在一起的乐趣。简单来说,我想要的目标就是创造个体到世界观都能配得上“大师”名号

– You took on MP-12 Lambor next.
你之后接手了MP-12横炮
H: When I was working on MP-10, MP-12 was yet to be definite. I myself was very eager, however Lambor was not a character that was ranked high in TF popularity contests and some doubted if it would be marketable. I spent lots of time and effort to rid of such doubts.
Though it was not like there were only negative factors – Lamborghini Countach, which is his vehicle mode is based on, is a legendary car and hugely popular and well-known even now. I armed myself with that fact and had many discussions about the price and the way it should be done.
Even when the project was very close to get a go-ahead, it was pushed back to the point of having it questioned if it had to be a Masterpiece product, if it had to be Lambor. If Countach was so popular, why not simply creating another robot with a Countach alternate mode? Maybe the price point could be around 1,000 yen in that case? – I was asked for the reason of making MP Lambor until the very last minute.
当我一边开发MP-10, MP-12还尚未确定。我个人很期待,但横炮并不是在变形金刚算最受欢迎的,有人觉得不会卖的好。我花了很多时间和努力来说服这种怀疑。
但看上去也并不都是糟糕问题,兰博基尼Countach,是他车辆形态,是一辆传奇的跑车,即使现在也非常著名。我用这些来武装自己,关于价格和如何制作讨论了很多次。
即使现在这个项目会更进一步,作为MP产品它还是曾经被推翻质疑是否必须是横炮。如果Countach如此受欢迎,为什么不见得做一个其他的变形金刚?也许价格会在1000日元?即使最后一刻还是有人问我MP横炮这个问题

– Why did MP Lambor have to be priced so low?
为什么横炮定价这样低?
H: I can list various reasons, but the biggest one was the need to change the mindset about the vehicle theme and the price point. It was necessary when releasing a product on which the future of the MP series was depending.
All the hardships were worthwhile in the end as (MP-12 was) close to the sold out on the first release day. I was happy to know that my intention was accepted by the others.
我可以列举各种理由。但最大的是,我们要对车辆主题和价格改变观念。当基于未来MP系列发行一款产品,这是有必要的。
所有的困难最后都是值得的,MP-12几乎发行第一天就被卖光了。我很高兴其他人接受了我的打算。

– When Lambor is talked about, we can’t go without thinking of another Countach, Alert.
谈起横炮,我们肯定会想起另一款Countach,红色警报
H: I believe MP-14 Alert’s good sales figure after MP-12 expanded the potential of the MP series.
MP-17 Prowl, which was the second real car model, was the character I coveted from Diaclone series. So I had a very strong feeling for Prowl and knew he would be a definitive choice if only I could make the MP real cars happen because of the possibility of various repaints. It gave me a motivation to work harder even when I was developing MP-10.
我相信MP-14的良好销量大大扩展了MP系列的潜力。
MP-17警车,第二个真实车型,是我渴望Diaclone系列的一个人物。所以我有强烈的感觉,如果让我制作MP真实车型,我知道他一定会是我的不二选择,因为有各种重涂可能。开发MP-10时,是他给了我更加勤奋工作的动力

– I think compared to MP-12, MP-17 is easier to play with.
我想比起MP-12,MP-17更容易玩
H: I didn’t intentionally make it that way as the developer, it is possible that my experience with MP-12 influenced the degree of precision during the development. Also, the original toy has a quite perfect transforming process and that contributed as well. The type of vehicle, the quality of the original toy and how close the original toy is to the cartoon; they all affect the perfectness of the end result.
作为开发者,我没有刻意让他这样,可能我的MP-12经验影响了开发时的精确度。而且,G1初版玩具变形过程相当完美,那对我也有帮助。车辆类型,初版玩具质量,以及初版玩具和动画的近似度,他们都成就了最终的完美

– The pre-order incentive from amazon(co.jp) was appealing.
亚马逊预订特典很吸引人
H: For MP-18 Streak, (the mould) already had cannons stored inside the body, but they weren’t enough to evoke the memory of the impressive cannons the original toy had. I chose to release (the missile launchers) as amazon exclusive like MP-12’s pile driver.
MP-18蓝霹雳,模具本身有肩炮,藏在身体里,但不足以唤起初版玩具令人印象深刻的肩炮。就类似MP-12的铲子,我选择导弹发射器作为亚马逊特典

– Speaking of MP-18, what is the difference from MP-17?
说起MP-18,和MP-17有什么不同
H: I changed the face and the hip. They are often considered to be almost identical, but you notice quite a few differences when you watch the cartoon again and again. As for his colour scheme, that is the only colouring true to the actual car and I found the way to incorporate the cartoon colours and the realism of the actual car.
Real Car series started with MP-12, and by the time the fifth (of the real car MP) MP-19 Smokescreen was planned, good sales figure was expected considering the past sales and some new parts could be added. Not only that, I was also allowed to re-create the paint applications even though it resulted in a slight rise of the price. It made me very happy because keeping the product price the same would have become impossible as various features were being added.
When you line up the three figures with FairladyZ motif, I think a certain theme becomes more apparent; in MP, even the slightest difference of characters are re-created.
我改变了头雕和屁股,经常有人觉得他们是一模一样,但你注意看动画,他们有相当多不同。比如颜色,那是唯一真实车辆的涂装,我找到了办法来融合动画和现实车辆的配色。
真实车型系列始于MP-12,到计划第五辆MP-19时,考虑到过去的销售情况,我们预计有不错的销量,然后可以增加新配件。不仅如此,就算价格稍许上涨(公司)也允许我重新设计涂装。我很高兴,因为当加入各种新特点之后价格保持不变几乎是不可能的。
当你把3个FairladyZ 车型排在一起时,我想特定的主题色会更明显。我们把MP系列里人物极小的不同点都重制了出来。

– MP-13 Soundwave is not a part of Real Car themed series.
MP-13声波不属于真实车型系列
H: Indeed, Soundwave was already being considered as a MP product before the real car project began. MP-11 was to be Soundwave originally, not Starscream. There are many reasons why it didn’t happen, but I think it’s mostly because his cassette tape recorder alternate mode may not be acceptable nowadays. I felt it was a shame such a popular character could not be made into a product because of his alternate mode motif.
So I developed him with a precondition of chest storage space for up to three Cassettrons, and taking advantage of the new lower-priced MP series foothold established by MP Lambor, it was decided to release two pairs of MP Cassettrons around the same time as MP Soundwave.
说实话,在真实车型系列计划开始前,我们就考虑MP声波了。MP-11本来是声波而不是红蜘蛛。最终没那么做的原因很多,但我想最有可能是因为他的磁带录音机模式现在来说不太被人接受。我觉得仅仅因为他的变形形态而不能做成MP实在是太可耻了。所以我提前设计了胸口多达3盘磁带的空间,充分利用了新的始于MP横炮的低价系列。和MP声波同时,就决定了要发行2组MP磁带部队。
My intention was for Soundwave and the Cassettrons that support him to enhance the product value of each other. This concept is similar to how MP-10 Convoy and the car robots make each other more collectible. Thankfully, MP-13 sold very well, too. Though I don’t think it was not because of Soundwave alone but MP-15 Rumble & Jaguar and MP-16 Frenzy & Buzzsaw were essential.
我的目的是声波和磁带部队可以相互提高价值。这概念类似于MP-10和汽车人更有收藏意义。好在MP-13也卖得不错。我觉得不仅是声波本身,还因为MP-15轰隆隆&机器狗和MP-16迷乱&圆锯鸟很好。

– I was amazed how (Soundwave) could transform without detaching the missile pod on his shoulder.
我很惊喜声波可以不用去除肩上的导弹仓就能变形
H: When designing his transformation process, I had to consider the precondition that three Cassettrons were to fit inside his chest. Which meant certain part of his torso had to be non-transformable and the missile pod transformation was designed to accommodate it – the missile pod could not be stored in his backpack like the original toy as it would make the backpack so large it would have disproportioned the robot mode. If so, I thought I might as well make the transformation more like the cartoon.
当设计变形过程的时候,我必须提前考虑3盘磁带装进胸部。这意味着他躯干的一部分不能变形,导弹仓必须设计得相匹配————于是导弹仓就不能像G1初版一样藏进背包,那么做的话会让背包太大,人形模式比例失调。如此一来,我想我可能会做得更接近动画的变形方式。

– Despite their small size, the Cassettrons also have Masterpiece quality.
尽管很小,但磁带部队还是有MP质量
H: Frenzy is especially my favourite and I believe he is so well made he could be a main character in a cartoon show. Unlike Condor or Jaguar, there needed to be enough axes in him to have a swivelled neck and articulated arms and legs so that he could be a posable robot. With that size the axes for the transformation and the ones for the articulations had to be mutual for the mechanism to work, and it was very challenging.
迷乱是我特别喜欢的人物,我相信他的玩具做得非常好才会让他成为动画里的一个主要角色。不像激光鸟或机器狗,对于迷乱需要更多细致设计,可转动的头颈,有关节的手臂/腿,这样他才像个能摆动作的机器人。在那个尺寸下,变形和关节需要同时能运作,这非常有挑战性。

– Now, tell us about MP-20 Wheeljack due out in August (note by Sydney; MP-20 release has been pushed back to September) and other later releases.
谈谈8月发行的MP-20千斤顶(已经推迟到9月)和之后的作品
H: Lancia Stratos – I really had a difficult time trying to come up with a way to accommodate the head and the arms. As a result, his mechanism consists of a fascinating pivot unlike anything in MP-12 or MP-17 and I am confident his structure is quite interesting with many highlights.
With MP-21 Bumble due to be released after, I had difficulty in suggesting that I wanted the vehicle to be done in a deformed style because when signing a contract with a car manufacturer, the car on which we model (the vehicle mode) has to be specifically named; what model, what year and what scale. While a Volkswagen (Beetle) isn’t much shorter than Prowl (FairladyZ) or Lambor (Countach) in real life, it is deformed in the cartoon and the robot mode is even smaller. His scale was a cause of a very lively discussion among the team members.
Lancia Stratos ————如何容纳头和手臂,我遇到了一些困难。结果就是他的变形机制包含一个非常迷人的中轴,完全不像MP-12或者MP-17。我有自信说,他的结构很有意思有很多亮点。
之后MP-21预计发行,我也遇到过困难,我本来希望车辆做成一个变体的风格,因为当和厂商签约时,我们设计用的车型需要特别指名:哪个车型,哪一年,哪个尺寸。大众甲壳虫现实里并不比警车(FairladyZ)和横炮(Countach)小多少,而在动画里它是改过的,机器人形态甚至更小。他的尺寸在团队里引起过热烈讨论
Ultra Magnus, who was selected to be MP-22, was a character I was dreaming of making into a product since the time of MP-10 development. I was happy to be finally able to work on him. As there had already been several real car MP figures and Ultra Magnus is a car carrier that can carry them, I considered Magnus as a certain milestone in the new MP series.
I wanted the car carrier to have a capacity of at least 4 real car MPs while in robot mode his height needed to be as close as seen in the cartoon. The transformation process was expected to require lots of folding of the parts to achieve it, and solving that problem became a very important task. Upon agreeing on that point, Kobayashi took over to work on the transformation mechanism and (Ultra Magnus is) finished as he is now.
通天晓,被选为MP-22,这个人物是我自MP-10开发以来一直梦想要做的产品。我很高兴最后能着手做他。此时已经有一些真实车型的MP,而且通天晓也能装下他们,我把通天晓当作一定意义上MP新系列的里程碑。
我想让汽车运输车能装下至少4辆MP小车,而机器人模式下身高能尽可能接近动画。变形过程预计需要折叠很多零件,解决这个问题是个非常重要的任务。小林最后接手了变形机制,于是通天晓就是现在的样子

– How do you feel about MPs now?
你觉得MP现在怎么样
H: I created them in the hope that they would supplement the memories. The toys in the 80s are not even close to the modern toys in terms of refinement, but I think the fans who followed Transformers back then used information obtained through various media such as magazines or the cartoon to supplement the image in their mind.
I believe MPs are meant to be the embodiment of that image. Neither making the cartoon version into a three dimensional form nor making it as realistic as possible is a good idea. The important thing for me has been to create a MP product through which you can meet yourself from the past, in which you can find a toy you have been dreaming of. It was certainly a difficult and harsh challenge.
I made a list of candidates (to be made into a MP figure) and I thoroughly checked what they did in which episodes and with whom. I referred to the list when planning the MP lineup. I also studied the impressive parts of the original toy’s transformation process to see if they could be incorporated into the new toy, and extensively collected cartoon reference materials and comic book illustrations. The MP series was always highly anticipated by the fans and I myself desired to create a better product – I suppose those factors worked out positively in me.
我创造他们是希望他们能填补回忆。80年代的玩具远不如现代玩具精致,但我想当时追随变形金刚粉丝们都通过各种媒体途径比如杂志或动画获得信息来填补他们心中的想象。
我觉得MP代表那种想象的具现化。把仅仅动画版做成3D,或者把它尽可能做得符合现实,这都不是好想法。对我来说最重要的是,通过创造MP,你能够重新拾回过去的自己,过去的你就是这样找到一个你梦寐以求的玩具。这肯定是一个困难严酷的挑战。
我自己做了一张(可以做成MP的)候选名单,并且完整核对他们在哪一集和谁做了什么。我指的是当计划MP阵容时列的名单。我也研究了初版玩具变形过程中印象深刻的部件,看看他们是不是能整合进新玩具,我还广泛收集了动画参考资料和漫画插图。粉丝们总是高度期待MP系列,我自己也渴望创造更好的产品,我想这些因素都给我起了积极作用。

– What kind of future development are you hoping for?
你希望未来开发什么样
H: The series has grown based on the concept established in MP-10, so I expect they will continue with the in-scale Robot modes and licensed real cars. On top of that, I hope the series moves onto the next, higher step.
I was introduced to the world of Transformers by combiner warriors, so personally I hope to see such characters in the MP series. Also I would like to see Megatron in scale with MP-10 soon or the characters who weren’t given many opportunities to have their toys made such as Ironhide.
More than anything I hope it continues on as a series that realises the fans’ wishes.
这个系列基于MP-10的概念成长起来,所以我希望他们会继续比例机器人模式和授权真实车型。此外我希望它能继续更进一步
我是从组合金刚开始进入了变形金刚的世界,所以从个人来说我希望MP系列能出这样的人物。我也想看见合比例的威震天能够和MP-10站一起,或者那些以前不太有很多机会做成玩具的人物,比如铁皮。
最重要的是,我希望它能继续成为玩具系列,实现粉丝们愿望。